Great Review from AppScout.com

June 2, 2009

“hExistentailism is the rare casual game that really engages your brain.”

Here is a stellar review from AppScout.com

We are really happy about this one.

Randomn3ss.com Reviews hExistentialism

June 2, 2009

“…it’s quite addicting. I’m a huge fan of logic and this is perfect.”

Check out the full review here.

Good Reviews!!!

June 1, 2009

Whoo Hoo, We got some good reviews for hExistentialism.

One was from BestStuff.com giving our game 93/100

and a second from iPhoneGuide.com

Check them out and digg the story from BestStuff.com

We Got Our First Press Mention

May 29, 2009

We got our first press mention. It is just a mention but it is a start. Whoo Hoo.

Apptell put ius in their Macintosh/iPhone software update round up.

More to come.

From the Vault

May 27, 2009

I am posting some pictures from deep development. Be warned we went a little kookoo.

Apple Approves!!!

May 21, 2009

Our game hExistentialism got approved by Apple. Woo Hoo.

Here is the link to our AppStore page. Buy it, Rate it, and Tell your Friends!!!!

And for good measure here is a pic of one of our team team members at Bay to Breakers last Sunday in San Francisco with the whole Mario Kart Gang.

Mario Kart at Bay to Breakers

Mario Kart at Bay to Breakers

Ayumusoft Project #1 95 days in the making, *55 in the waiting

*(48 days to fix account info, 12 for the little green check mark, 9 in review)

New Ayumusoft Logo

May 14, 2009

Check out our new Bad Ass logo.

Ayumusoft Logo

Ayumusoft Logo

This goes out every small developer out there. Get an artist. They Rock.

Submission Complete

May 12, 2009

As of 9:19pm on May 12th 2009 our new iPhone game hExistentialism has been submitted to Apple for review.

In Review

We now play the iTunes Connect refresh game as described by the good folks at Magic Jungle Software. “…just before it appears in the App Store. As long as the developer stays awake 24 hours a day, they can rush in to iTunes Connect on receipt of this email, and change the availability date to today…

Until then please check out our hExistentialism page for more info  and screen shots of the game.

Release info:

Submission Date: 05/12/09

Availability Date: 05/16/09 (This is a weird date that apple wants that has nothing to do with the day you can buy our game)

Date Actually Available on AppStore: ??????

Official Release Date: 05/22/09

Ayumusoft Project #1 – 86 days in the Making, *56 Days in the waiting.

*(48 days to fix account info, 12 for the little green check mark, 0 in review)

1 Way to be an Open Developer

May 10, 2009

In a recent post about sales figures for the Flight Control The Firemint team openly and unofficially posted there sales figures. Here are some highlights

  • Sales during the report period: 587,485
  • Sales to date (6 March to 27 April): over 700,000
  • Graph of global sales per day
  • Total sales per country (57% of sales in USA)
  • Peak sales days (over 35,000 sold on best day) and sales trends over time
  • Highest daily sales per country (19,164 in the USA)
  • Chart performance: sales per day per country at #1
  • Appendix with 8 pages of raw sales data: units per day per country

Here at Ayumusoft we will also openly and unofficailly post our sales figures for hExistentialism.  So with any luck and tennacity we can post nice figures like the ones above.

Screenshot

May 9, 2009

Now that art is locked for submission, we can announce our first game “hExistentialism”. Since we want to be mysterious like The Night Man (Uhh aahahh). Sorry about that, since we want to be mysterious. We are releasing 1 screenshot of the game. Come back soon for more, or just add us to your rss that works too.

Ohh Mysterious

Ooh how mysterious